We are finishing our series about the classes in Moonfall. Today we focus on masters of the elements, although one would call them also mages. But they call themselves the Children of Nature. They were born from a lump of the ground and forged by the natural elements and when they are not in the heat of battle, they can usually be found meditating under big trees, from which they reportedly gain their energy. Although Elemental Engineers are basically peaceful, in battle they change themselves to committed warriors protecting the weak and the human rights.

The full article can be found on the official website Moonfall – Action RPG.

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Engineer’s skill “Fire Explosion” upgraded to level 3

The last article about Moonfall’s classes is dedicated to the mysterious Shadows. They often remain silent and only watch their surrounding and although Shadows are short for words, in the battlefield they are first who attack without useless phrases and poses. These lonely warriors were born under a sign of Falcon and thus the rest of soldiers is no match for their ability of sight.

The full article can be found on the official website Moonfall – Action RPG.

Shadow’s skill “Dash” upgraded on “Ghostly Chill”

In the coming weeks our blog articles will be focused on the classes in the game, especially their abilities. At the begining you will be able to read the description about them, for example why they are unique or what kinds of weapons they use and below that you will find all active and passive skills of which those passive ones will be also captured on short gifs.

The first class we are going to talk about is the Vanguard, the master of swords and shields. The full blog can be found on the official Moonfall website Moonfall – Game.


A short example of his skill “Shield Bash”


Moonfall has been greenlit!

After several weeks in the Greenlight program we can finaly say it – we have made it! Today was a very special day for us since Moonfall has gained enough votes to be greenlit and thus made its way to Steam. We are absolutely happy and satisfied.

We thank you all for your support, votes, thumbs up, comments, likes, shares, opinions and constructive criticism. We would not make it without you and your possitive attitude towards the game. We all know this is only a beginning and Moonfall has still a long way to go, but we are working hard to be able to bring a product of the highest quality possible.

Thank you all!